Sunday, August 23, 2026

Opening the Time Capsule, Justice League of America 200 Treasury Reprint Review

It's hard to imagine that nearly everyone involved in the original Justice League of America 200 is gone now. Writer Gerry Conway passed away at age 73, April 26th, 2026. Artist George Perez passed away at age 67, May 6th, 2022. Len Wein, gone at 69, September 10th, 2017. Aparo, Giordano, Infantino, Kane, Kubert... talented individuals all. Their "dash" full and complete. The anniversary issue of Justice League of America is what they've left behind.

One remembers when the issue was first unleashed. Awesome then. Just as enjoyable now, forty-four years later, as it was, first in 1982. Re-released in July 2026 as a Treasury Edition Facsimile Reprint, Perez's art is just as eye-popping. Conway's script is respectful, opening with a recap of the original origin story before diving headlong into this sequel. Brilliant including different art teams for the different chapters. Aparo for Aquaman, Kane for Green Lantern, Infantino for The Flash, Giordano for Wonder Woman. Conway's story nicely and smoothly draws in The Phantom Stranger, Snapper Carr, Green Arrow and J'onn J'onzz. In 1982 it was not hard to understand that J'onn had left the team and was gone for a number of years. Snapper Carr had betrayed the team once, before moving on to other things. Oliver Queen had just quit. Revisiting things in 2026, minor details can be overlooked.

The larger size gives the art more space to be enjoyed. The double splash page of the satellite headquarters; Kane's splash of The Atom slugging Green Lantern; the team racing from the cave headquarters for a final confrontation with the aliens are just a few standouts. The layout and design are just incredible. The wraparound cover, with an added border is more than just nice. The attention to detail shows a deep respect for everything and everyone involved.

It is a shame that J'onn was shuffled off, while Ollie decided to make a comeback. Later, J'onn would return to his rightful place as a core member of the team. However, no one knew it back then.

The facsimile reprint of Justice League of America 200 is like opening a time capsule and seeing what talented individuals would leave behind. It earns five stars enduring the test of time.

Saturday, August 22, 2026

Grounded! The Greatest American Hero 1 Review

Believe it or not, he's back!

After forty-three years, Ralph Hinkley, The Greatest American Hero returns! Dropped off in the desert by the aliens that gifted him with his super-suit and given a deadline! But who is Ralph Supposed to save? 

Is it Kevin, Ralph's estranged son? Who just happens to be operating a shady business, running numbers, with Ralph's granddaughter, Maya? Kevin is not at all happy to see Ralph. Mainly due to the stories that his birth mother had shared with him growing up about his father. Kevin believes his dad is crazy.

It's also unclear where Ralph stands with former partner, FBI agent Bill Maxwell and ex, Pam Davidson.

When Kevin gets a flat tire, Ralph tries to help. He discovers another superpower - teleportation!

Later, Ralph does save Maya from being hit by a truck! And collapses afterward. He tells Kevin that if the suit is taken off, he'll die

The cover art is fantastic. The story, developed by Tawnia McKiernan and Don Handfield, written by Handfield with art by Alper Gecgel, Faradilla Nurmaliza and lettered by DC Hopkins is a somewhat melancholy, cliche re-launch. One would think that if Ralph were connected to the aliens that gave him the suit, he'd get a new instruction manual or be trained in how the suit works. Maybe the point is that he makes that discovery on his own.

Hopefully Ralph will figure out how to soar from here on.

The Greatest American Hero 1, from AMP Comics earns three stars! 

Friday, August 21, 2026

Diagnosis: Mayhem! Batman: Gotham Adventures 43 Review

Harley Quinn is definitely a breakout character. A standout, breakout character. One could argue that over time, Harley has become somewhat over-exposed. Less really is usually more and more is just more. In other words, a little Harley goes a long way.

Still, Harley is just madcap fun. Plucky comic relief. Go-to for a punchline. Peterson and Levins team Harley with Batman for "Turnabout". Someone is gunning for Harley. It's not The Joker, or anyone from Arkham, as the duo quickly find out. The answer shows just how dazzled Harley was by The Clown Prince of Crime from the very beginning, and how that affected her treatment of others who really needed her. It is hilariously heartbreaking.

The light-hearted comedy comes from all the near misses on Harley's life.

Peterson wraps the tale up with signature sentimentality that hits right in the feels.

Batman: Gotham Adventures 43, "Turnabout" earns four stars. 

Bats to a Flame, Batman: Gotham Adventures 42 Review

Craig Rousseau steps in as guest-penciller for Scott Peterson's incendiary and explosive "Tuesday Night". Definitely explosive as Peterson and Rousseau open with Batman leaping from a burning building and a "KA-BOOOM" courtesy of Albert DeGuzman that Marvin the Martian would be thrilled by.

It's a hot time in the old town! Buildings across Gotham are burning. The fickle finger of fate points toward Suzanne Cormier. Tim contacts Alfred for background. There's a lag, due to disrupted communications and the Batcomputer slowing down. The Dynamic Duo face the same problem when Cormier invites them to find answers as to why her buildings are on fire. Clues lead to contractor Mark Bender, who admits the ventilation system is computerized! The reveal is that Gotham is experiencing sunspot activity! Which is causing the system to overheat and burst into flames.

The science, along with art by guests Rousseau and inker Dan Davis is sunspot on.

However, this would be a golden opportunity to introduce Firefly. Or even Firebug. Perhaps, down the road. The story is solid and enjoyable. Peterson, Rousseau and Davis really fan the flames to put Batman and Robin through their paces. Still, perhaps a missed opportunity.

"Tuesday Night" is thrilling and gripping, earning four stars.

Thursday, August 20, 2026

Joe Anybody, Batman: Gotham Adventures 41 Review

"A Tale of Joe" finds Batman taking an interest in a slacker named Joe. A guy that can't even do the wrong thing right. A guy who could probably show up late for his own funeral. Joe takes the easy way out. The path of least resistance. But even when he's invited to be part of a crime, he shows up late. He's listless. Directionless. Rudderless. Admittedly, he has no sense of purpose.

And yet, The Batman sees something in him. Something that shouldn't go to waste.

Scott Peterson has crafted a character that could be anyone. An average Joe. Drifting through life. Waiting for something, anything to happen to change circumstance and the environment.

It isn't until Joe is presented with that kind of circumstance that he realizes a change in himself.

Alfred provides the final conclusion to the story.

Peterson, Levins, Beatty, Loughridge and DeGuzman are aided and abetted here by editors Harvey Richards, Nachie Castro, Joan Hilty and Bob Schreck. This is an important moral and ethical story. A very rare breed.

"Don't waste good."

"A Tale of Joe", Batman: Gotham Adventures 41 earns five stars.

Warming a Cold, Cold Heart, Batman: Gotham Adventures 40 Review

Four pages. Peterson and Levins have no dialogue for the first four pages of this issue. All it is, is Batman getting trashed by Victor Fries. It is only when The Caped Crusader crawls back to the Batcave and is greeted by Alfred and Tim that questions are raised and slowly begin to be answered.

As an aside, one is not a big fan of the head in a jar version of Mr. Freeze. The armor is cool. The freeze gun is cool. The jarhead on metal spider legs... not so much.

The mystery is, What is Fries working on and for Whom?

Peterson has crafted a very brilliant story. Yet another tragic tale. Victor Fries is being played like a finely tuned violin, by someone that can pluck frigid heartstrings. The reveal is quite shattering.

Peterson is to be commended on story, Levins on art. They are supported by cool henchmen Beatty, Loughridge and DeGuzman.

"Colder Than Arctic", Batman: Gotham Adventures 40 earns five stars.   

In the Make-Up, Batman: Gotham Adventures 39 Review

There are strange occurrences going on with the production of Shakespeare's Macbeth. Legend has it that the play is troubled and haunted, to the point that performers do not refer to it by name or title, it's simply referred to as "The Scottish Play". Thespian Alfred Pennyworth enlightens Barbara and Dick on the legend of the play. 

Barbara continues to investigate as more and more strange occurrences happen. Eventually Dick and Bruce are drawn in. Obviously, it turns out that Matt Hagen has been drawn to the production like a moth to a flame. Performing and theatrics are just part of his make-up, no matter his guise.

It's such a fun, yet tragic story by Peterson, Levins and Beatty. The focus upfront is more on the play and the accidents which inevitably lead to Matt Hagen's other identity. His other guy enters, "stage left" for a brief curtain call. Clayface nearly brings down the house battling The Dark Knight.

"Acts", Batman: Gotham Adventures 39 earns four stars.
    

Wednesday, August 19, 2026

When the Smoke Finally Clears, Trace Adkins is Luke McBain 4 Review

"The Beginning..."

Starts off really good. Luke grabs a shotgun. Callie begs him not to go. But it's time for a reckonin'.

Erik, Callie's son is one of the two standing guard at the gate of the McBain Mill. Inside, Paul is selling the mill to a developer who plans to turn it into a golf course. Which might end up destroying the other businesses in Eden. Paul's really not that concerned, his goal is what he makes off the deal and being free of the mill.

Luke crashes the mill gate with his truck. it turns into a glorious spectacle and unravels as a shootout. he gets to Paul's office where the Sheriff is waiting. As the Sheriff and Paul lead Luke out, they're met by their father. Who wraps everything up almost too neatly. He just tells Paul that the mill is not for sale and the deal he made is null and void, just like that. He orders Luke freed and gives him the opportunity to take his shot at Paul. He doesn't. 

And just like that, it's over. Luke and Callie are enjoying a "happily ever after."

What starts off as a thrilling conclusion wraps up just a little too neatly. How exactly does Old Man McBain undo a deal Paul has done? He could lay out the lawyer and destroy the signed contracts. That's not shown. It's just presumed. It really would have been nice to see Dad show the muscle behind the bluster.

Trace Adkins is Luke McBain would make a really cool movie, on silver screen or little screen. The concluding chapter earns four stars.

I may be biased in my assessment. Your mileage may vary.


 
  

One Step Closer, Trace Adkins is Luke McBain 3 Review!

Ladies love Country boys...

The cliffhanger from the previous issue finds Luke and Callie running through the "woods" - a gutted version of the woods - of Eden, Louisiana. Chased by a helicopter. With someone inside the helicopter. Shooting at them. The couple manage to find cover and the helicopter moves off. Under cover, Callie and Luke find comfort. An hour later when the helicopter comes back, they're gone. 

Later still, Luke starts a bar fight at The Wheel House. He uses the fight to cover heading over and looking through his brother's files. The answer is always in the files!

Elsewhere, Paul wants to send a very definite, permanent message to his brother Luke, while closing a major deal involving the mill and Eden. That message comes across loud and clear, not only to Luke, but to everyone else. What's come next is the thrilling, explosive showdown - brother versus brother!

The story and art are pretty consistent. Moody, shadowy. The story plays well into Trace Adkins' tough-guy image. Definitely a comic book version of Walking Tall or a Clint Eastwood story.

"D.O.A.", Trace Adkins is Luke McBain earns four stars.  

Monday, August 3, 2026

'Til The Shootin' Starts, Trace Adkins is Luke McBain 2 Review

Not everyone in Eden is happy to see Luke McBain. He's back in Edin, Louisiana after fourteen years in prison. For a crime he didn't commit, maybe. It was a choice between him and his brother, Paul. It's possible Luke took the fall for his brother. Now, he's come back. And he's gotten a job at the Mill that his brother runs. Working in the mill can be a dangerous thing, as Luke finds out pretty quickly.

After having an injury checked out, Luke pays a visit to the family lawyer. He finds out that his father has re-written his will, leaving some cash to Luke, but the mill to Paul, as sole beneficiary.

Later, Callie and Luke go for a walk in the woods. Where they find that a good chunk has been stripped, probably by Paul for the mill.

That's when the shooting starts. It's all fun and games... 'til the shootin' starts.

This second chapter of Trace Adkins is Luke McBain is all about Luke finding out he's not wanted around. Stelfreeze's cover is riveting, just as Tischman's script. Chamberlain's art continues the moody noir vibe. Aside from Luke getting injured at the mill and the walk in the woods, there's really not a whole lot happening here. Pretty much things just simmer, not ready to boil over or explode just yet.

"The Mill", Trace Adkins is Luke McBain 2 earns four stars. 

  


Sunday, August 2, 2026

West of Judgment, Trace Adkins is Luke McBain 1 Review


I might be slightly biased about Trace Adkins is Luke McBain. I worked in Country radio for a number of years, and I remember Trace Adkins' debut as an artist. He played one of the local fairs and the station I worked for promoted his appearance. Probably with his single "(This Ain't) No Thinkin' Thing". I got to meet him and "bring him up" to the stage. That's the fun part of being a radio personality: meeting the artist and then walking out on stage and introducing him.

Trace Adkins is Luke McBain is definitely from the mold of "Billy Jack" and "Walking Tall". It's very much like the 2004 Dwayne ("The Rock") Johnson film. Johnson plays Chris Vaughn a discharged Green Beret who returns his small hometown to find it run down. The local mill is closed and there's a new casino downtown that is a front for drugs. A number of his former friends are now part of the corruption and criminal activity. 

Here, McBain - possibly a one-off of pseudonym Ed McBain, author of the 87th Precinct crime drama novels - walks tall back to his small hometown of Eden, Louisiana after fourteen years in prison. He is immediately offered a room above the gas station at the edge of town by the son of his family's former maid. Stopping at Eden's grocery store, he uses an ax handle and his fists to stop a robbery. After paying a quick visit to his brother, Paul, for keys to a truck, then dinner with an old high school sweetheart, he's paid a visit by the sheriff.

This is definitely a pulp-style men's adventure. Two-fisted. Coarse language. Courtesy of writer David Tischman. Brian Stelfreeze's cover is album cover material. Kody Chamberlain's art is moody. Lean and sparse on color, heavy on shadows and shadowy tone. The testosterone carries a heavy musk. Luke McBain is cut from the same cloth as The Man in Black, Merle Haggard and Waylon Jennings. Two-fisted tough, but sensitive enough to play a Country song. Probably about Mama.

Trace Adkins is Luke McBain earns four stars for tough-guy action.

A Genuine Mystery, Batman: Gotham Adventures 38 Review

Batgirl and Robin team-up for a real-world mystery!

There's a reason why comic books feature colorful, gimmicky characters. In the very early days of The Golden-Age, super-heroes fought gangsters, saved people sentenced to death-row, and were involved in actual war. The only downside to that is it raises the question: If a super-hero can easily and simply solve real-world problems, such as crime, poverty, hunger and war, why can't those issues be solved in the actual real-world? If criminals are indeed a "superstitious, cowardly lot", why not scare them and put an end to crime? The answer is that no matter how a real-world issue is addressed, it will never truly be solved. There will always be crime. There will always be poverty. Probably because there will always be human nature.

Maybe that's why characters like The Joker, Catwoman, The Penguin, Two-Face and The Riddler were introduced. A way to personify a specific trait of human nature and provide a solution. The Joker is chaos and arrogance. Batman provides order.

It's quite possible that Batman faces the deadly virtues of human nature and solves them.

Here, Batgirl and Robin solve a mystery. All across Gotham City, men of a certain age are being attacked. The attacks are quite vicious and severe. They are left nearly crippled, needing surgery and rehabilitation. The reason behind it is quite tragic. The thread-line is that Batman and his companions meet people on their worst day. It turns out that all the attacks are the result of desperation.

Cover artists Bob Smith and Terry Beatty breathe genuine mystery into Peterson's story. Loughridge once again is enjoyable. Legendary Albert T. De Guzman steps in as letterer.

"Sticking" is an off-beat story. It's atypical. Quite possibly an "After School Special" story. Peterson's story earns three stars.      

Monday, July 27, 2026

Secret Agents, Man! Untold Tales of Spider-Man Flashback Month Minus 1 Review

Richard and Mary Parker: The Amazing Parkers!

Marvel Flashback Month brings Untold Tales of Spider-Man Minus 1! A golden opportunity to see Peter Parker's parents performing in perilous predicaments! They are not quite Agents of SHIELD. Rather, they are CIA agents. Richard Parker was recruited out of Special Forces by Col. Nick Fury. Mary Parker used her education and late father's connections to land a job as a translator. Together, they become an Americanized version of John Steed and Emma Peel. They're a cute contemporary version of Agatha Christie's Tommy and Tuppence and Hammett's Nick and Nora.

On vacation along the French Riviera, they stumble upon The Baroness! A neo-Nazi sympathizer who may have deeper espionage connections - possibly to Hydra! She works for a Supreme Leader and is aware of the capture of an Agent Ten. Which leads Richard and Mary to Bombay, and a rescue mission.

There are a few "surprises". Agent Ten's identity. The Supreme Leader's identity and the inevitable surprise that will force Mary Parker out of action - forever!

Fred Hembeck provides an outrageously hilarious back-up story featuring adventures of Petey - way before he became Spider-Man. It's Hembeck at his finest and funniest.

"Danger", featuring The Amazing Parkers in Untold Tales of Spider-Man Minus 1 earns four stars!   

Happiness is a Warmed Batman... Batman: Gotham Adventures 37

Batman has gone missing!

Dick Grayson and Tim Drake are searching Gotham's underworld to find The Dark Knight! The trail leads from one informant to another.

Meanwhile, it is a Bright Knight that fends off The Joker and The Penguin through oversized props to rescue a nameless damsel in distress! And The Batman seems to be enjoying himself!

It turns out to be a not so sinister plot by Jervis Tetch, The Mad Hatter! Now that his fair Alice is married and enjoying a "happily ever after", Tetch has noticed that The Batman never seems satisfied, or happy, after capturing a super-criminal. So, he's provided The Caped Crusader with a reality in which he can be... happy.

And that's where The Mad Hatter fumbles his plan.

Peterson's story is somewhat sentimental. Levins and Beatty capture a simpler time, when the villains and props were wacky and somewhat campy. Loughridge and Harkins are enjoyable as always. Kudos to Levins, Beatty and Loughridge for the shift in Batman's appearance as well as a Classic look for The Joker and Penguin. Tetch gets a slight makeover - in brown - here as well.

"Images", Batman: Gotham Adventures 37 earns three stars.  

Sunday, July 26, 2026

Ever Since The World Began, Star Trek: Strange New Worlds "Valles Marineris" Review

 


            Star Trek: Strange New Worlds Season Four, "Valles Marineris" opens with Pike, M'Benga and La'An on horseback on an alien world. They've apparently covertly delivered needed medication to the planet's populace. Before returning to Enterprise, they enjoy a good horseback ride. Number One notes that the number of missions has served to distract Pike from the loss of Batel.

Admiral April arrives with word that Captain Pike is up for promotion. He has until after the next mission to decide. The next mission is observing a phenomenon. The interstellar storm that Enterprise is observing has a distress buoy inside it. They investigate. In a burst of energy, they find themselves damaged and adrift on impulse alone and in need or iridium.

Number One, La'An and Ortegas take a shuttle to a nearby Class M planet to recover some available iridium. Spock discovers that they have been (65) Sixty-Five Million Years into the past. The planet that the away team is recovering the iridium from is Earth. They also encounter a Martian ship. The ship's captain comes aboard Enterprise. The Martians have been at war with an insect race from another nearby planet in the Earth solar system.

The visuals and graphics are simply eye-candy. The story is well thought out. The distress signal Enterprise investigates is its own. SPOILER ALERT! The Martian ship captain sacrifices herself and her crew to destroy the insect race and home world. A meteor from the planet ends the dinosaur age on Earth. Another result of the destruction is the change in Mars. It no longer supports life. However, M'Benga's DNA scans reveal that Martians managed to survive and live on in other races and cultures.

As a fan of science fiction and comic books, the Martian angle is... "fascinating". Marvin the Martian; J'onn J'onzz, The Martian Manhunter; and My Favorite Martian. Let's not forget The Martian Chronicles. To this day, we are fascinated by Mars.

Valles Marineris, translated Mariner Valleys, is an excellent launch of Season Four!           

Launching The Silver Age with Barry Allen! The Showcase 4 Facsimile Reprint Review!

Welcome to The Silver Age!

Barry Allen as the re-imagined The Flash - The Fastest Man Alive! Literally bursting onto the scene. Classic cover and classic story. Okay, so Turtle Man and Mazdan aren't exactly Classic villains. Not quite as Classic as Captain Cold and Abra Kadabra. What is Classic is Barry Allen's origin. Somewhat similar to Jay Garrick's - without the "hard water". (If you're familiar with Barry, you will know that years later, during the seminal Crisis on Infinite Earths, Barry became the lightning bolt that transformed him into The Flash, creating a loop.) What's cool here is that it takes some convincing for Barry to believe he has become "the fastest man alive"! And then, boom, he's got a costume miniaturized inside a ring! He's rescuing Iris from a murder attempt and facing Turtle Man! Even though he may be slow, Turtle Man is methodical and smart. And then, there's Mazdan. A Criminal sentenced to a dark and dismal future that's gone a little "ca-ca" by sending him into the past! His weapon - a gun that fires heat rings! Oh... if only the gun fired onion rings... One can dream. Barry figures out that simply by using super-speed he can break the time barrier travel through time into the future! This is brilliant science fiction!

What's enjoyable about Barry Allen is that he is THE most Peter Parker character of DC Comics. He's the Everyman. Not an orphaned millionaire-philanthropist; an adoptee from a dead planet with powers and abilities far beyond those of mortal men; or, even made of clay. Just a regular guy, with regular problems and issues, who just happens to be endowed with super-powers.

This is such a cool... "jumping on point".

The facsimile reprint of Showcase 4 earns five stars.   

Friday, July 24, 2026

What Evil Lurks? The Punisher Knows! The Amazing Spider-Man 129 Facsimile Reprint Review!

Definitely a Classic!

You may be cool, but you will never be running around in just your boxers cool. The Jackal is just one of those characters. Namor, Hank McCoy as The Beast. Apparently, The Jackal is a green-furred, pointy-eared creature. He definitely hates Spider-Man. He's found a kindred spirit in The Punisher. Making his first appearance in comics, The Punisher has been hired by The Jackal to hunt and kill Spider-Man as a murderer. The Punisher is looking for justice. The Jackal just wants Spider-Man dead. J. Jonah Jameson just wants pictures of the newest sensation!

Spider-Man and The Punisher tangle. It looks pretty dire for web-head, until he summons the intestinal fortitude and strength to fight back. Although The Jackal wants to remain in the shadows, he comes right out and clobbers Spider-Man, announcing his intent. Which is just bonkers crazy. 

Later, Spider-Man helps The Punisher do some deductive reasoning, and he comes to the conclusion that The Jackal was just using him to kill Spider-Man. 

This is definitely a Classic, in the traditional bonkers style.

The facsimile reprint of Amazing Spider-Man 129, featuring the debut of The Punisher earns four stars! 


Thursday, July 23, 2026

Behold! Lo, Cometh The Green Goblin! The Amazing Spider-Man Facsimile 14 Reprint Review

This one has it all! Everything BUT the kitchen sink!

Stand Lee and Steve Ditko present the debut of the mysterious The Green Goblin! Who is he? His plan is just bonkers crazy and wacky. He wants to lure Spider-Man out to Hollywood, by way of the desert, with hopes and dreams of the big time of fame and fortune. The real scheme is that The Goblin and his gang, The Enforcers, will put the fatal smack-down on him! It's an incredibly contrived and complicated plot to maneuver Spider-Man into fighting The Hulk. That's the whole point of "The Grotesque Adventure of The Green Goblin"! Everything else is just minor details.

The story also seems to be a send-up and parody of Hollywood and the film industry. B. J. Kosmojian is such a simplified caricature of a movie producer. Followed around by three toady "Yes"-men. It's just hilarious. 

Even funnier... one would think that since Peter Parker couldn't cash a check made out to "Spider-Man" why is he signing a big-deal movie contract as Spider-Man?! The whole story just lacks any and all common sense.

Still, it's wacky, off-beat and FUN. It's a brainless slugfest.

The selling point comes from the splash-page blurb of giving a full twelve cents worth of story and action. The Amazing Spider-Man 14, featuring the debut of The Green Goblin, leading The Enforcers toward a bombastic battle that includes The Incredible Hulk earns three stars!   

"It's What I Would Do." Batman: Gotham Adventures 36 Review

For those keeping score, this is the third pairing of Batman and Superman. They first teamed-up in The Batman Adventures 25. At the time, it was mullet-Superman and Batman versus mullet and beard Luthor with Maxie Zeus. Next, The Joker hired himself out to Luthor to kill Superman for a million bucks. Batman followed the trail to Metropolis for the DCAU's "first" World's Finest meeting. Here, Superman is in Gotham City to "help" Batman track down an underworld hitman who has seemingly disappeared after turning mob informant.

Scott Peterson's story hinges on the phrase, "It's what I would do". Batman leads Superman around the city on the trail, telling The Man of Steel what he believes the hitman would do. Once again, Tim Levins' art is spectacular for The World's Finest. There's even a light-hearted aside with Tim Drake wondering aloud why Superman is in town. Terry Beatty is no slouch. His art is enjoyable. He compliments Levins on inking. Loughridge and Harkins are superb as usual.

It's a joy to see these two together. It also begs the question why characters such as Green Arrow and Black Canary, along with The Creeper, Plastic Man and Black Lightning don't make similar guest appearances. Not that Gotham Adventures is a team-up book. So far, Batman has teamed up with The Demon, The Flash and The Phantom Stranger.

Batman: Gotham Adventures 36, guest-starring Superman soars to five stars.  

Blinded by the Science Fiction! Batman 156 Facsimile Reprint Review

Following the end of World War II, pop culture was all about Science Fiction. This may have coincided and collided with Frederick Wertham's Seduction of the Innocent, in which he made the claim that superhero comic books directly related to juvenile delinquency. Batman 156 is possibly evidence of a shift in tone and direction of Batman and Robin's adventures, maybe to confront both. Taking advantage of the growing popularity of Science Fiction and address Wertham's charges.

The issue opens with Batman going off on a "secret mission" and Robin encountering a new costumed individual - The Ant-Man! He is not who he seems to be! Robin solves the mystery pretty easily before catching up to The Caped Crusader. Batman has volunteered for some military project and undergoes tests to see how an individual will handle space travel.

It sounds very much like the debut episode of The Twilight Zone, featuring Earl Holliman as an astronaut undergoing mental tests for space flight. Holliman's character struggled with the isolation and loneliness. Batman suffers the same fate. He faces the illusion of an alien planet and creatures and the hallucination that Robin is killed by an alien giant. Following the conclusion of the tests, Batman still can't shake the hallucinations. Which complicates The Dynamic Duo catching the Gorilla Gang! Ace the Bat-Hound makes a strong appearance at both Robin's and Batman's side here.

Switching from fighting super-criminals to gorillas with a side of alien hallucinations Batman 156, the facsimile reprint earns four stars. 

   

Wednesday, July 22, 2026

Misadventures of Archie - When he was a BOY! Little Archie 1 Facsimile Reprint Review

Little Archie 1, from January 1956 is the latest facsimile reprint from Archie Comics. The further misadventures of America's favorite comic book teenager, Archie Andrews! The debut issue opens with Little Archie and Little Jughead on a hunting safari in the Andrews living room! The duo approaches their quarry from opposite sides and with dual "SPLAT!" they nail Fred Andrews with their suction cup arrows! Both he and Mary advise the boys to take their hunting expedition outside. That's where they concoct a plan to open a wild animal zoo! With Betty and Veronica, they head down to the creek to look for wild animals. Finding a turtle, they bring him home, and Jughead plops him in Mr. Andrews' tub... before an unsuspecting Mr. Andrews dives in for a relaxing bath.

Next, the boys enjoy watching racing on television and get the idea to have their own soap box derby! While everyone else builds their own racer, Archie enlists Veronica and Betty to help him with his. Unfortunately, the other boys discover what Archie's got hidden under the hood!

Later, Veronica ropes Archie into matrimony and they play "house". Mr. Andrews tells Archie to be a gentleman. Betty wants in, so she tries to marry her cat to Archie's dog. Which lands her cat up a tree and Archie in trouble with his pop. Things go from bad to worse when his friends start teasing him.

Finally, playing army, General Little Archie and Moose inspect the troops... Until Veronica gets hold of Moose bugle and turns everything around.

The issue is buttoned up with Reggie and Archie playing "office".

The stories are so much fun and light-hearted. Full of wonder and imagination. Bob Bolling captures the spirit of being a kid.

The reprint facsimile of Little Archie 1 earns five stars.  
 

Monday, July 20, 2026

Eleven Angry People! Batman: Gotham Adventures 35 Review

Henry Fonda was a classic, legendary actor of The Golden-Age of Hollywood. One of his memorable roles was part of an all-star cast of Twelve Angry Men. Fonda is "Juror 8". None of the jurors are given names, just juror numbers. The cast is made up of character actor John Fiedler, best remembered from Star Trek, The Bob Newhart Show and as the voice of Piglet from Winnie the Pooh. Jack Klugman is "Juror 5". Martin Balsam, E. G. Marshall, Lee J. Cobb, Jack Warden, Ed Begley, Sr. and Robert Webb are all part of the jury. The film is a "bottle" story. Everything happens in the jury room. The story is about a young man on trial for murdering his father with a switchblade knife. Fonda's character makes passionate pleas to exam the case from every angle before rendering a verdict. It's an incredibly gripping drama due to every juror bringing their own personal bias and prejudices into their vote.

Scott Peterson channels that with "Stepping Forward". The spin is that Bruce Wayne is assigned jury duty to a case where he caught the suspect as The Batman. The other jurors believe the defendant is innocent. Bruce tries to persuade the jury members to examine the case from every angle. He also introduces the "shadow of doubt", by pointing out the defendant lied. 

The drama is mixed with some light-hearted moments. Bruce Wayne confessing under oath that he's Batman to get out of jury duty - and that not working. Discussing the case with Tim, while capturing more criminals. 

The final courtroom showdown is worthy of another courtroom drama, Perry Mason.

The ending is very similar to Twelve Angry Men. Bruce has a somewhat similar conversation on the courthouse steps as Fonda did with another jury member.

"Stepping Forward" is something completely different from the firm Peterson, Levins, Beatty, Loughridge and Harkins, Esq. Batman: Gotham Adventures 35 earns five stars.   

Not Built in a Day, Batman: Gotham Adventures 34 Review

A true mystery: construction workers in Gotham City are disappearing!

It turns out that Maxie Zeus is capturing them. He's "hiring" construction workers to rebuild Rome! The urgency is that a Hollywood film is being released and the tie-in is an amusement park based on Rome!

It all starts with Batman battling a roman centurion. Tim Levins' art is grand and spectacular. Scott Peterson's story bobs and weaves about, dropping clues here and there. Zeus is more of a comic figure than a mortal enemy. He's played for laughs. He's a gangster with god-like aspirations. "Small 'g', big 'o' - 'd'." He's pompous and arrogant like most of the members of Batman's infamous rogues gallery, yet he comes off more like Egghead or Louie the Lilac.

Dick and Barbara manage to figure out the plot and join Bruce and Tim for the grand finale.

It's a pretty light-hearted romp of a story. Beatty, Loughridge and Harkins are on back-up, inking, coloring and lettering. 

"When in Rome" Batman: Gotham Adventures 34 earns three stars.   

Wednesday, July 15, 2026

This is Your LIFE, Bruce Wayne! Batman: Gotham Adventures 33 Review

What difference can one Batman make? Ed Brubaker and Brad Rader's "World Without Batman" answers that very question. Batman is standing alone in Gotham Cemetery anguishing before his parents' grave. If ever there was an opportunity to uncover Batman's secret identity - this is it! Batman standing in front of the Wayne tombstone - there's a giveaway! Fortunately, The Phantom Stranger is the only witness. 

He presents for Bruce Wayne an opportunity to see a world unfold had Thomas and Martha Wayne lived. Bruce's life is better for it. He ends up marrying Selina and having two sons. Dick Grayson's and Tim Drake's lives do not turn out so well. Barbara Gordon becomes a policewoman. Harvey Dent is a total nervous wreck.

The story unfolds very much like "It's a Wonderful Life", in that Bruce Wayne becoming The Batman affected and influenced others around him. Bruce was there for both Dick Grayson and Tim Drake. He was there for Barbara. He was there as much as possible for Jim Gordon and Harvey Dent.

There's no getting around that Batman has made an impact. Bruce's sacrifice has meaning for the living more than for those that have passed.

Brubaker's story is compelling. Rader is backed by inker John Lowe, with Loughridge and Harkins on backup.

A rare guest-appearance by The Phantom Stranger really makes this story. 

Batman: Gotham Adventures 33 earns four stars. 

The Scarecrow Says "Boo!" Batman: Gotham Adventures 32 Review

The Scarecrow's re-designed look is just horrible. For an animated series that is supposedly aimed at kids and should be somewhat family friendly, The Scarecrow now is more horrific and scarier. There was nothing wrong with the original design. It was cartoony or cartoonish enough. Legend has it that the Batman characters were re-designed for a more cartoonish look. That may work for some characters. It really does not work for The Scarecrow. Since when did he become taller?

"The Remote Controller" finds Batman and Robin coming across a man having a heart attack. While trying to provide aid, they are overrun by panicked Gothamites. They avoid being crushed in the stampede and get the man to Gotham General before stopping by Commissioner Gordon's office to view The Scarecrow's video. Using a form of mass hypnosis, the former Professor Crane convinces everyone watching of panic! Chaos in the streets all because Crane dictated it!

The thing is to find Crane and undo the damage!

Scott Peterson and Tim Levins are back, with Beatty, Loughridge and Harkins on backup.

The Scarecrow has managed a wicked plot that Batman and company must unravel!

Batman: Gotham Adventures 32 earns three stars.

"Chaos Theory" Batman: Botham Adventures 31 Review

Ty Templeton and Terry Beatty capture the mad random chaos that is The Joker! "Madness and Chaos and All 'cause of Me!" finds The Clown Prince of Crime plunging Gotham into an electromagnetic blackout! He captures the engineers at Eastern House Research Laboratories (obviously a one-off of Westinghouse) and the electromagnetic pulse generator. Just as he is about to launch the pulse, he pauses, expecting Batman to swoop in and stop him. However, Batman is otherwise preoccupied.

The pulse is quite crippling considering the progress and advancements in modern technology. Telephones and automobiles are out along with everything else electrical. The purpose is to plunge the city into chaos. Rioting and looting. Bringing out the worst elements in the city.

As The Batman Family races to restore order, The Joker has trouble taking credit. In all the chaos, conspiracy theories abound. The Joker forgot to televise his announcement and claim before launching the blackout.

It's a pretty simple, silly, by-the-numbers Joker story, with just a bit of a spin. Beatty and Zylonol handle the art chores with Harkins on Lettering.

Batman: Gotham Adventures 31 earns three stars.  

Tuesday, July 14, 2026

"Whubba!" Batman: Gotham Adventures 30 Review

"Whubba." A hilarious *choking* stutter.

Commissioner Gordon summons Batman when a young boy goes missing from a military facility. The concern has to do with his condition. Following the trail, Batman comes upon the doctor that was on duty when the boy's parents removed him from the facility. When Batman catches him by surprise, he spills some of his coffee! And "Whubba."

The boys condition leads Batman to Arkham and Clayface. The former actor, Matt Hagen, might be able to teach the boy some mental self-control over his form. Hagen starts a riot leaving Arkham that Batman has to quell. Later, he tries to upgrade his deal. The boy makes a stand on right and wrong.

Under a Bob Smith-Terry Beatty cover, Scott Peterson and Tim Levins show a melancholy, sentimental story. Hagen as Clayface is a tragic figure. One can feel sorry for some vanity that drove Hagen to the condition he's in. Some choices are just plain bad. Nearly all Batman stories are about poor choices. A good choice is Beatty, Loughridge and Harkins backing Levins.

"Deals" is a heartfelt story, providing some redeeming qualities for Matt Hagen's Clayface. Batman: Gotham Adventures earns four stars. 

Hope to Sea You Later! Batman: Gotham Adventures 29 Review

A quiet night in the Batcave for Tim Drake is disrupted when the Batmobile recklessly roars back and The Caped Crusader staggers out then collapses. Mumbling deliriously and incoherently, the clues he drops for Tim and Alfred are "ozzie fish", "blue rings" and "fish tanks"! The pair situate Batman in the medical wing of the cave. Alfred takes a blood sample and suggests that Tim find Poison Ivy. His first stop is The Iceberg Lounge, and proprietor, The Penguin. With a little convincing, Tim manages to get Ivy's location from Mr. Cobblepot.

Harley and Ivy are hiding out, "on the down-low", when Tim catches up with them at Gotham Botanical Gardens. Harley nearly shoots the place apart, before Ivy is able to analyze the blood sample. 

Tim is able to piece together the mumbled clues, which leads him to Gotham Aquarium and Goggles McCracken and his crew.

Chuck Dixon's story with Joe Staton pencils is incredibly riveting. Can. Tim. Save. Batman. In. Six. Hours?!?! The thrilling story is under a Craig Rousseau and Terry Beatty cover, with Beatty, Loughridge and Harkins backing Staton.

"Six Hours to Kill" is a nifty spotlight on Tim's ingenuity. Batman: Gotham Adventures 29 earns four stars.   

Saturday, July 11, 2026

Out Riddled Using an Enigmatic Scale! Batman: Gotham Adventures 28 Review

The Riddler stories are enjoyable and satisfying simply because they are sophisticated and intelligent. They are intricate and challenging. Edward Nigma's main goal is to outsmart The Darknight Detective, so his riddles usually have a double meaning. A false "surface" meaning, with the real meaning cleverly hidden within the semantics. As a reader, one feels slightly wittier and smarter than either The Riddler or The Batman in being able to deduce the solution. 

Writing Riddler stories has to be challenging and difficult. More difficult than writing a mystery. To lay out a plan through riddles that may mean more than one thing, while confounding The Caped Crusader and the reader. What's disappointing about the tie-in book to Batman: The Animated Series and the subsequent animated series is that writers, such as Scott Peterson, just simply abandon the premise. Or reveal that Batman wasn't focusing or paying attention to the riddles.

Here, Nigma once has a lofty and bold plan all laid out in riddles. Yet, the real clues come from musician Jack West, The Riddler's captive. Batman, Robin and Nightwing simply abandon focusing on the riddles and focus instead on the message from West's background music. Interesting that West would use an Enigmatic Scale.

While Peterson's story is still enjoyable, Levins' art, with Beatty, Loughridge and Harkins is definitely eye-candy. Fewer panels, grandiose images. It's awesome how Levins carries the story and injects wit and humor. A nice zinger is that Nigma has lied to The Joker's henchmen in order to get them to work with him. He's also appropriated the Ha-Hacienda... as a squatter.

The only downside is that Peterson has presented a minor character that out-riddles The Riddler.

"Notes", Batman: Gotham Adventures earns three stars.
 
 

Friday, July 10, 2026

He Knows What Evil Lurks... Batman: Gotham Adventures 27 Review

Batman and Batgirl visit Law professor Sven Svenson in prison. He's been convicted of murdering mob boss Billy Chang. There's an eyewitness. The case against him was rock-solid and airtight. Even Commissioner Gordon is convinced he's guilty. The question is: Why?

Batman decides to dig deeper. 

He visits Pieter Danner, the eyewitness. Danner admits that Gino Tivolli threatened him. He was going to recant but didn't want to face perjury. 

Unfortunately, Professor Svenson shouldn't have involved The Darknight Detective.

Swedish Mafia and Swedish Mob Boss are funny Easter eggs of a joke. Peterson and Levins offer yet another gripping suspense mystery. The more Batman digs the more dirt he actually uncovers. Beatty, Loughridge and Harkins are in fine form under a mysterious Bob Smith, Terry Beatty cover.

The final page, final panel lesson is pretty much the sound of one hand clapping.

"Lessons", Batman: Gotham Adventures 27 earns four stars. 

Thursday, July 9, 2026

Angel and the Batman! Batman: Gotham Adventures 26 Review

And now for something completely different.

Word in the underworld is that everybody is looking for Kristov. Batman: Gotham Adventures 26 opens with Batman crashing a club and busting up all the underworld patrons for information on Kristov. He and Tim Drake follow the lead to a warehouse where they encounter FBI Special Agent DePaola. One of DePaola's agents shares information in Russian, which Batman is able to understand. He and Robin follow the lead further and find that Kristov is an infant.

Peterson's story just turns bonkers. To keep Kristov safe from everybody, Batman keeps the baby with him. All. The. Time. Because he's not sure if even Ra's al Ghul is looking for the baby and won't track him back to the Batcave and Alfred.

Peterson and Levins have fun showing Batman making the rounds of Gotham, carrying Kristov. This wraps up when The Caped Crusader stops a mugging - simply by using the built-in fear he's established. He tells the gang of muggers that if they do anything at all to upset the baby, he will make them very sorry. The story of every new parent everywhere. The mugging victim and even the muggers offer helpful suggestions. The victim even shops for supplies. Alfred helps him over comms with changing a diaper and feeding. This is very thick cheese.

Batman provides an ultimate solution for Special Agent DePaola and the mobs to insure Kristov's permanent safety.

It's a fun, wacky story. Stretches credibility, even for Batman. It might be considered "camp" simply for the premise itself. Your mileage may vary.

"In Arms", Batman: Gotham Adventures 26 earns three stars.    



Wednesday, July 8, 2026

Quick! Think Fast! The Batman: Gotham Adventures 25 Review

The Flash makes a guest appearance this issue. 

Although it's not stated, it appears that Wally West is The Flash that visits Gotham City. It seems somewhat unfair that Wally is presented as somewhat cocky, rash and impulsive. Relying heavily on super-speed rather than calm, cool quick-thinking. Of course, Batman is going to come off smarter. The Dark Knight faces adversaries such as The Riddler and The Joker. The Flash faces off against adversaries such as The Trickster. Most of The Scarlet Speedster's adversaries test his speed, not his intelligence.

Here, The Flash is in Gotham City following computer-related crimes that moved from Central City to Gotham. Batman appreciates the head's-up, however, as usual prefers to tackle things in Gotham himself. What follows is a tutorial for The Flash in clear thinking, rather than simple swift action.

Tim Drake solves the puzzling mystery with a visit to the Gotham Post Office.

Batman actually does provide the final solution. He does credit The Flash with making an effort. His final advice is to think of the consequences.

Peterson's script here is, once again enjoyable. It's interesting that Peterson chose not to feature Dick Grayson or Barbara Gordon in this story. Dick and Wally have a history as Teen Titans. It's curious... perhaps there's an undercurrent of bitterness and grief in Batman seeing Wally in Barry Allen's costume. Although presenting an immature Flash, Wally is presented more light-hearted as comic relief. There's a scene where he races up into the sky to greet an airplane that has changed course. Levins, Beatty, Loughridge and Harkins are all spot-on this issue.

It would be nice to see Wally not played for laughs or as the fool.

Batman: Gotham Adventures 25 earns three stars. 

Can a Girl Get a Little Attention - Or Does That Make Her High-Maintenance? Batman: Gotham Adventures 24 Review

Whoa! That cover! Terry Beatty and Bob Smith really grab attention with Batman, Nightwing, Batgirl and Robin all tumbling down - into darkness! What could this possibly mean? This is definitely a "grab-me-and-read-me" page-turner cover!

Inside, Tim Drake is the first to be trapped!

Dick Grayson is on a rare date but has to leave to meet a buddy. His date is not happy. He's the next one to fall into the trap.

Meanwhile Batman and Batgirl rescue a father and son from a traffic accident on the bridge. Their car is dangling precariously off the bridge, about to plunge into the drink! After the rescue, Alfred relays a message that he's lost contact with Nightwing. 

Meanwhile, Killer Croc joins Robin and Nightwing. They argue. They fight in close quarters.

When Batman and Batgirl show up, Catwoman reveals herself and the reason she's set the trap. Typical, Batman is completely clueless.

Yes, Peterson's stories do follow a formula. Things happen. As the story progresses, everything falls into place and things make sense. Yes, there is a lesson or a moral, just like a typical Saturday-morning cartoon. Tim Levins' art works very well with Peterson's stories. Although, I still prefer the Mike Parobeck design for Croc. Beatty, Loughridge and Harkins are awesome as usual.

It's a fun night out in Gotham City! Batman: Gotham Adventures 24 earns four stars. 
 

Tuesday, July 7, 2026

Oil Spoils or Oils Well That Ends Well! Batman: Gotham Adventures 23 Review

"Do The Wrong Thing" is a spin on Spike Lee's "Do The Right Thing" movie title. Scott Peterson opens with a grand Tim Levins splash page - The Caped Crusader has a gun to his cowled head. He's facing a desperate criminal. A father desperate for medication for his sick daughter. Not a fun place to be. A high fever. No money and no insurance. That leads to a bad decision. The lesson Batman shares with Tim Drake is this: sometimes people do the wrong thing for the right reasons.

Later, Bruce Wayne finds that a business meeting scheduled with one Omar Alhazred has been cancelled! He's disappeared! Further digging finds that more and more of Bruce's business associates have disappeared! Seventeen. They all seem to have a few things in common. One, Preston Wainwright, sold everything and moved into seclusion to the south of France.

The only clue is "The Prince of Wales".

Tim Levins' art is spectacular. There is an amazing sequence on the middle of page seven. Batman somersaulting! 

Peterson, Levins, Beatty, Loughridge and Harkins are once again in fine form here. The through line is "doing the wrong thing for the right reasons". Obviously, Batman's adversary this time is Ra's al Ghul. He maintains lofty, "honorable" goals, but goes about them the wrong way.

Batman: Gotham Adventures 23, "Do The Wrong Thing" earns four stars. 

Monday, July 6, 2026

The Things We Do For Family... Batman: Gotham Adventures 22 Review

"We make out choices in life and we live with the consequences."

Batgirl and Commissioner Gordon are in the middle of a prison riot. They find out from the warden that Ned and Ted Spencer made a daring escape during the riot. Ned's a small-time troublemaker. Ted's a convicted murderer and known to be a psychopath. Now they're free.

The pair had help. A getaway car was used from Northstar Brokerage Company. Betty Spencer Welsh helped her brothers escape.

Bullock tips Gordon and Batgirl that the brothers next stop was the Darwin Bar and Grill. They got fake IDs from the bartender.

The trail ends at Gotham General Hospital.

The lesson Barbara Gordon learns from the adventure is that family is important. Another lesson learned is not to waste valuable time with family.

Once again, Scott Peterson's story is phenomenal. Tim Levins' art is awesome. Big panels. Wide eyes. Lots of expressions. Levins is backed up again by Beatty, Loughridge and Harkins.

Batman: Gotham Adventures 22 earns four stars.

What The Blind Man Saw... Batman Gotham Adventures 21 Review

When a little girl named Stephanie Herst is abducted from her home, Commissioner Gordon uses the bat signal to summon The Darknight Detective to the roof of police headquarters. He offers a photo, a locket and a glass tube as clues. Back at the Batcave, he and Tim Drake are puzzling over the clues. Dick Grayson points out that the glass tube is a slide that jazz guitarists use. Batman and Nightwing connect with blind jazz guitarist B. L. Pledge. He gives them a description of the man that was carrying little Stephanie.

Barbara Gordon interviews Stephanie's parents. Her mother works at a bank. Her father is a video editor at a television news station.

Batman gathers information from the underworld that leads to a mob boss. Turns out a mysterious hitman was captured on video for an expose.

Scott Peterson's script is riveting. Tim Levins' art is fantastic, highlighted by Terry Beatty's inks, Lee Loughridge's colors and Tim Harkins lettering.

The lesson of the story is that a handicap, is not really a handicap. B. L. Pledge turns out to be just an older version of Matt Murdock. Blind, his other senses pick up the slack. The story wraps with Pledge telling Batman that even a blind man can recognize the good guys from the bad guys.

Batman: Gotham Adventures earns four stars.  

Sunday, July 5, 2026

"Hope, Help and Compassion for All"

What does Supergirl stand for?

Sterling Gates story, across a six-issue mini-series focuses on the life and adventures of Kara as Supergirl. Defining moments. Facet attempted to define her as a judge, following in the footsteps of her birth-mother Alura. Stripping away the life and relationships she had developed over her time on Earth, in order to be a guard and judge of the criminals of Fort Rozz. Facet engineered the efforts of Rampage, Vril Dox and Psi in a confused devotion to Alura. It was her desire to retrain Kara.

Kara and Alex manage to calm Rampage, dampen Vril Dox - with some help from Director Henshaw - and finally perform last rights and burial for Psi.

Supergirl manages to brace herself and prepare for a final conflict with Facet. Gates manages to wrap things up on a high note with art by Emma Vieceli, colors by Sandra Molina, lettering by Saida Temofonte under a truly super cover by Cat Staggs.

Gates defines the conclusion of the series that Supergirl stands for "hope, help and compassion for all."

The Adventures of Supergirl 6 wraps with five stars. 

Alura Dearest... The Adventures of Supergirl 5 Review

Facet sends Kara to her mother Alura for answers. The mystery of why Supergirl and her associates have been targeted by Rampage, Vril Dox and Psi. Kara and Alex head back to DEO headquarters to interrogate the AI version of Alura. What challenges credibility is that Supergirl - along with Superman - would arrive on Earth with some sort of accompanying program from their parents. It's a convenient trope. A little too convenient. The Superman Family seems overwhelmingly burdened by the past.

Another troubling aspect is Alura's ethics and morality. It's one thing to face a generation gap, and another thing to see a parent as basically evil, unethical and immoral. Kara comes to a point where she questions Alura's sense of right and wrong.

The first half of the issue "Who is Facet?" features art by cover artist Cat Stagg and comes close to the look of the live action series. "Pieces" with art by Emma Vieceli retreats back to the standard comic book style.

Vril manages to commandeer DEO headquarters! Rampage is free and on the loose! The cliffhanger finds Facet at Eliza Danvers' front door!

Sterling Gates' story leans on a couple of troubling tropes. Yes, it's true that the past stays with us. It's never really gone. It catches up to us, haunts us and sometimes traumatizes us. Too often that's somewhat overwhelming. Your mileage may vary on that.

DC seems to be leaning more into digital first, splitting an issue in half for online chapters. It's particularly noticeable here, as the art is so different from one chapter to the next.

The Adventures of Supergirl 5 earns two stars.

I Hate a Mystery! The Adventures of Supergirl 4 Review!

Previously, when Kara encountered Psi in a dream-state, the disembodied figure planted a seed sending The Girl of Steel to the Fort Rozz crash site in the desert. Kara believes that she and sister Alex are there to collect Psi's physical form - her body - from the crash site and re-bury it so she can finally be at peace. In reality, the sisters encounter Kryptonian robots. They discover that Facet, one of Fort Rozz's guards has been watching Kara from afar.

Now, Facet is ready to complete Supergirl's training so she can become one of Krypton's Finest.

Meanwhile, Vril Dox monitors the DEO agents that are supposed to be monitoring him.

Sterling Gates deepens the mystery. Gates reveals that Kara is not so much a fan of mysteries as Clark is. Carmen Carnera and Sandra Molina handle the imagery.

Red Tornado is once again mentioned.

Facet tells Kara to ask her mother for more answers. That's where the trail leads...

The Adventures of Supergirl 4, "Sistery Mystery (Reprise)" and "our Backs to the Wall" earns three stars.  

Super Strength and Super Intelligent! The Adventures of Supergirl 3 Review

Kara confronts Vril Dox in his cell at DEO headquarters. He responds by taking control of the DEO agents beside her and turning them into zombies. She "wakes" from that nightmare and is confronted by another - the destruction of DEO headquarters and Director Henshaw and her sister Alex transformed into zombies! Through one alternate reality after another, Kara fights a "never-ending battle", nearly reaching the one controlling her dream. Finally, through determination and persistence, she confronts her tormenter: the disembodied Psi! Who was used as a tool at Fort Rozz to keep all the alien super-criminals calm and under control.

Psi developed a bond with Rampage and her sister. Her actions are in retaliation to what Alex Danvers did to Rampage's sister.

Sterling Gates once again provides enjoyable storytelling under a Cat Staggs psychedelic cover. Emanuela Luppachino and Ray McCarthy handle the trippy dreamscape, with Hi-Fi colors and Saida Temofonte providing characters an individual voice through lettering.

There are references to instances of the CBS live action series. Red Tornado is name-dropped. It may not be essential; however, it may be helpful to follow the series to appreciate the companion comic.

Overall, Adventures of Supergirl earns three stars.     

Hit Him Like a Hammer! Batman 127 Facsimile Reprint Review!

Wow.

Batman 127, October 1959 was re-released as a facsimile reprint, July 2026. It's totally wonky. The first story finds The Dynamic Duo with a "new partner"! The Eagle. Spoiler Alert on a story from 1959 - it's Alfred, who's gained super-powers through a crazy accident. As much as he tries to help Batman and Robin, he ends up helping The Joker more! Until his powers just surprisingly disappear! Alfred comes up with such a wacky Eagle costume. Considering costume designs for Hawkman, this full-bodied and helmeted costume is just bonkers.

Next, Bruce and Dick visit Professor Nichols. Bruce tests out a new invention. The invention is a mental gadget that projects an alternate reality. Bruce's parents are not murdered in Crime Alley by a mysterious lone gunman. Would Bruce still become Batman? (Spoiler Alert!) Yes. Yes, he would. Destiny would still cause Bruce to become Batman. This is probably the highlight story of the issue. For the time period, Bruce is quite serious and grim. It also features a cameo by an alternate reality Superman!

Finally, Batman and Robin are confronted by the Mythic Norse God of Thunder, Thor! He's come to life and is pillaging Gotham City for Odin's sake. (Spoiler Alert!) a non-Kryptonite meteor crashes through a museum window and radiates Thor's hammer, transforming the museum curator into the Norse Thunder God! He's hypnotized into thinking he's serving Odin!

The first two stories are definitely enjoyable. Batman versus Thor...? It's just so lopsided. Batman is just so outmatched. The only way he "wins" is that Thor (Spoiler Alert!) isn't really Thor.

Definitely a time-capsule issue - a throwback to simpler times.

Batman 127 facsimile reprint earns three stars!